"Half Life 3" did not play, and Valve was working hard to create a VR masterpiece.

▼ "Half Life 3" is not a game. Valve is making full use of fire to create VR masterpieces from Baidu VR. V Club's "Half-Life 3" makes this series of fans feel hopeful, except for the rumors of flying, even if it is a little bit of official news. A few days ago, Gabe Newell, founder and CEO of the maker, said in an interview with game media Eurogamer that the company team is making 3 games that provide full VR experience, and will adopt Source 2 and Unity. engine. Considering that HTC Vive launched by Valve and HTC has already become one of the three mainstream virtual reality platforms, manufacturers are focusing their production resources on new VR experiences. The strategy of selecting legends from a well-known masterpiece is not surprising. Newell said that this strategy would not be successful if it were simply to choose to transfer the familiar content into the world of VR. Although there is no technical hurdle to choosing games like Half-Life or Legion Fortress to be transplanted onto the VR platform, this approach is not attractive to users. Just as no one would buy VR headsight just to watch movies. Valve hopes to achieve greater leapfrogging and improvement in the overall performance of the game. The above remarks highlight the current development ideas of the company. Players should not have too much expectation of the classic works in the VR world. Instead, Valve is expected to bring players an unprecedented new VR experience. Newell added that although the current VR headline price is somewhat expensive, it is imperative to work out what convinced and excited players, and then consider how to reduce equipment costs after expanding sales. The above idea coincides with Elon Musk, Silicon Valley’s Iron Man. Musk’s strategy is to create first-rate electric vehicles for customers. After gaining a certain market size, he further seeks to reduce product costs and seek to enter the mass market. Of course, the VR platform at this stage may not fully meet Newell's ambitions. He said that a significant increase in display technology will allow Valve's work to fully exploit the characteristics of the VR experience. Although the initial generation of products still has various limitations, it will be followed by a Within two years, the VR platform will inevitably undergo changes in display technology. Then, according to Newell, owner of V Club, people are expected to see the stunning masterpiece announced in the next two years. But if you are still counting on Half-Life 3, then you can wash and sleep early!